Hi all,
if you want to skip the preamble scroll down to the TL,DR in bold.
This topic came out of a thread on FB about drop shackles where I had some thoughts about flex and capability, so rather than them sit in that dusty corner of the internet, I thought they might as well sit in this dusty corner of the internet.
Drop shackles, 3/4 elliptic, SPOA etc are now mostly discredited ideas that have aged badly, and it can seem like we're in a "post flex" era, where people are only half joking when they say "flex doesn't add capability"
For some background, relatively little thought was being given to significantly increasing suspension travel in the general off-road community until the early-mid 1990's. A couple of things happened at that time (from my point of view) David Freiburger put actual 4WDing on the cover of Petersen's 4 wheel & Off-Road magazine, and the Victorville 4-Wheelers started exploring the Johnson Valley OHV park... and started naming the trails after hammers, presumably because of the effect they had on everyone's cars.
Oh, also, Fourwheeler magazine collected, a bunch of mates together at Hollister hills OHV area up near San Francisco and ran the "top truck challenge" competition. The first year was run by Ned Bacon and Tim Hardy was there along with Rick Pewe, Soni Honneger etc, a whole bunch of guys who ended up being (and still are) very influential in the scene. Shannon Campbell won it a couple of years after it kicked off too,
To be fair, these guys had been building high-travel cars for years, but they were a tiny group and all of a sudden the media gave them attention, moving away from the show truck scene of the midwest where 15" of suspension lift and 56 shock absorbers were the go.
Within a couple of years competitive rock crawling was a thing and the aftermarket exploded with parts to add "flex" because flex was the most apparent difference between the "average" 4WD and these crazy rock crawling kids. This was a period where the average jeep might be running a LSD or Detroit locker in the rear, 33" tyres wth stiff springs to keep them out of the guards, and little else. What these rock crawlers could do looked other worldly.
So, the market was lapping these new products. Some of the parts that came out of that period have stayed with us (like high misalignment joints) where others, like hinged Z boxes for the fixed end of the leaf spring, have gone right away.
Drop shackles persist because they are an apparently "bolt on" part that adds travel, and if some travel is good, more travel must be gooder, right?
By now, I think nearly everyone understands that no, more travel isn't better, if it's uncontrolled, (i.e. has no spring rate) or if the geometry is terrible, or if it's only at one end of the car it won't make the car more capable, might even make it less capable, and by now we all recognise that the capability party only starts with twin lockers anyway,
So why does the obsession with travel still exist?
One feasible reason is that posing with your car flexed up while wearing teal slacks will always be cool - The exaggeration of what makes a 4WD a 4WD is the equivalent of stance or
oni-kan for the road car scene.
The TL,DR version starts here: However, I do think more travel can make a more capable, even if it's locked and even if the wheels aren't on the ground.
There are some proviso's here. I'm assuming no obvious flaws - relatively equal travel front and rear, reasonable geometry etc. There's also a big factor - that travel needs to be in droop, not compression.
In simple terms, more droop lowers the car's centre of gravity on the obstacle. This is true even if the wheels aren't on the ground.
I'll explain a little more.
Here's a photo of my car sitting level on uneven ground.
The centre of gravity would normally be assumed to be around gearstick height on a Sierra. That's on level ground and a ride height. However, in this photo you can see how far the drooped wheel has fallen away. In that case, we have at least 1/2 the axle and the weight of the wheel sitting well below their normal position, in effect, pulling the centre of gravity lower, "nesting" the car on the obstacle.
Have a look at this example of Gregc's car on Robertsons. Let's assume the front had enough droop put the driver's side wheel close to the ground. That would be a heap of weight WAY below the car's centre of gravity and that would add stability by itself, but the resulting effect on the compressed side would mean it would be more heavily loaded and generate more traction.
I got thinking about this last time we were at Bill's block, which was pretty sharply eroded in the gullies. Whilst we're all locked and the cars in our little group were running roxxzillas too, the SWB leaf cars just couldn't make headway. Whilst my car has more wheelbase which means it spans obstacles more, It looked to me that the biggest issue was the cars couldn't stay level on the obstacle, so they'd overload the wheels which were on the ground the front ends would go sky high and they'd stop.
Here is a still from a video of my car in a gully. It's fully flexed at this point and the drooped front wheel isn't on the ground, but the body is staying fairly level and the COG is low relative to the compressed wheels, due to the effect of the droop. With maybe half the flex maybe I could get the car up here, but it would be very dramatic. As it is it's hard to tell quite what the wheels are doing unless you mean out and look - the car feels very planted.
The reason it doesn't work the same way for cars with lots of compression is that it takes too much force to compress the spring to get the car to the bump stop. In real world conditions, this leaves the car sitting up high on the obstacle so it doesn't generate the stability. With all the force required to compress the springs, small changes in drive load or angle have big effects on the attitude of the car.
Anyway, just some thoughts.